Parallel to the setting and background of the actual game, this translation was a long time in the making. It was first started in early 1997 under the direction of Cataclysm X ([cx]), but due to the complexity of the ROM, it had shifted hands many, many times until it finally ended up with Destiny Translations. However, it is mainly Wildbill’s labor of love, he’s been there practically since the start of the project, with a rabid determination that is practically unparallelled in the translation community. He has taken the excellent translations by Faraday, Robin, Musashi, and Varkon - and turned them into a beautiful, mature, well-written script. I have never been exposed to a script so clearly-written - professionally done, or otherwise. ASM and creative use of substring compression by Jair and Taskforce have also helped to integrate the script seemlessly into the game. Kiddies, if you like RPGs, and you don’t try this game out, you’re on crack ^_^.
This project was originally released by Magic-Destiny which has since merged with Stealth Translations to form Dynamic Designs. It is now offered and maintained by Dynamic Designs.
Tenchi O Kurau Psx Iso On Psp. Tenchi wo kurau 2 PSX JAP Genere: Beet' em up Picchiaduro a scorrimento orizzontale Players: 1 – 4. Tenchi wo Kurau II - Sekiheki no Tatakai is the Playstation conversion of the arcade machine of the same name released by Capcom in the year Tenchi.